GOAT (Geometrical optics application tool) 0.1
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GOAT::raytracing::VortexPlate Member List

This is the complete list of members for GOAT::raytracing::VortexPlate, including all inherited members.

ActiveGOAT::raytracing::ObjectShape
alphaGOAT::raytracing::ObjectShape
binRead(std::ifstream &is)GOAT::raytracing::VortexPlatevirtual
binWrite(std::ofstream &os)GOAT::raytracing::VortexPlatevirtual
calcCoM()GOAT::raytracing::VortexPlateinlinevirtual
computeInertia()GOAT::raytracing::VortexPlate
dhGOAT::raytracing::VortexPlateprotected
eGOAT::raytracing::ObjectShape
EalphaGOAT::raytracing::ObjectShape
EbetaGOAT::raytracing::ObjectShape
EgammaGOAT::raytracing::ObjectShape
getn()GOAT::raytracing::ObjectShapeinline
getninel()GOAT::raytracing::ObjectShapeinline
getVisible()GOAT::raytracing::ObjectShapeinline
HGOAT::raytracing::ObjectShape
hGOAT::raytracing::VortexPlateprotected
height()GOAT::raytracing::VortexPlateinline
initQuad()GOAT::raytracing::VortexPlatevirtual
isActive()GOAT::raytracing::ObjectShapeinline
isInside(const maths::Vector< double > &p)GOAT::raytracing::VortexPlatevirtual
isOutsideWorld()GOAT::raytracing::ObjectShape
mGOAT::raytracing::VortexPlateprotected
nGOAT::raytracing::ObjectShape
next(const maths::Vector< double > &Ps, const maths::Vector< double > &K, maths::Vector< double > &pout)GOAT::raytracing::VortexPlatevirtual
nfuncGOAT::raytracing::ObjectShape
nfuncTypeGOAT::raytracing::ObjectShape
ninelGOAT::raytracing::ObjectShape
norm(const maths::Vector< double > &p)GOAT::raytracing::VortexPlatevirtual
ObjectShape()GOAT::raytracing::ObjectShape
ObjectShape(const ObjectShape &F)GOAT::raytracing::ObjectShape
ObjectShape(const maths::Vector< double > &P, std::complex< double > n, GOAT::maths::Matrix< std::complex< double > > alpha, const maths::Vector< double > &Ex=maths::ex, const maths::Vector< double > &Ey=maths::ey, const maths::Vector< double > &Ez=maths::ez, const int type=-1)GOAT::raytracing::ObjectShape
operator=(VortexPlate &f)GOAT::raytracing::VortexPlate
operator=(VortexPlate f)GOAT::raytracing::VortexPlate
order()GOAT::raytracing::VortexPlateinline
PGOAT::raytracing::ObjectShape
porGOAT::raytracing::ObjectShape
pulGOAT::raytracing::ObjectShape
RGOAT::raytracing::ObjectShape
rGOAT::raytracing::VortexPlateprotected
r0GOAT::raytracing::ObjectShape
radius()GOAT::raytracing::VortexPlateinline
rhoGOAT::raytracing::ObjectShape
rotate(maths::Vector< double > A, double phi)GOAT::raytracing::ObjectShape
scale(double sf)GOAT::raytracing::VortexPlate
setActive(bool active)GOAT::raytracing::ObjectShapeinline
setAlpha(double Alpha)GOAT::raytracing::ObjectShapeinline
setBeta(double Beta)GOAT::raytracing::ObjectShapeinline
setCenter(maths::Vector< double > P)GOAT::raytracing::ObjectShape
setCenter2CoM()GOAT::raytracing::ObjectShape
setGamma(double Gamma)GOAT::raytracing::ObjectShapeinline
setHeight(double h)GOAT::raytracing::VortexPlate
setm(int m)GOAT::raytracing::VortexPlate
setMatrix(maths::Matrix< double > H)GOAT::raytracing::ObjectShape
setMatrix(double alpha, double beta, double gamma)GOAT::raytracing::ObjectShape
setn(std::complex< double > n)GOAT::raytracing::ObjectShapeinline
setninel(std::complex< double > ninel)GOAT::raytracing::ObjectShapeinline
setPolMatrix(maths::Matrix< std::complex< double > >alpha)GOAT::raytracing::ObjectShapeinline
setPos(maths::Vector< double > r)GOAT::raytracing::VortexPlateinlinevirtual
setPos(double x, double y, double z)GOAT::raytracing::VortexPlateinlinevirtual
setr0(double r0)GOAT::raytracing::VortexPlatevirtual
setRadius(double r)GOAT::raytracing::VortexPlate
setVisible(bool visible)GOAT::raytracing::ObjectShapeinline
sfGOAT::raytracing::ObjectShape
Type()GOAT::raytracing::ObjectShapeinline
typeGOAT::raytracing::ObjectShape
visibleGOAT::raytracing::ObjectShape
volume()GOAT::raytracing::VortexPlatevirtual
vortexHeight()GOAT::raytracing::VortexPlateinline
VortexPlate()GOAT::raytracing::VortexPlate
VortexPlate(ObjectShape &os)GOAT::raytracing::VortexPlate
VortexPlate(VortexPlate &c)GOAT::raytracing::VortexPlate
VortexPlate(const maths::Vector< double > &P, double r, double h, double dh, int m, std::complex< double > n, double r0=1.0, const maths::Matrix< std::complex< double > > alpha=maths::CUNITY, const maths::Vector< double > &Ex=maths::ex, const maths::Vector< double > &Ey=maths::ey, const maths::Vector< double > &Ez=maths::ez)GOAT::raytracing::VortexPlate