#include <storageBackend.h>
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| virtual void | read (const std::string &filename)=0 |
| | Reads the file filename and returns a Scene object.
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| virtual | ~IReader ()=default |
This class provides an abstract interface for data file readers
Definition at line 35 of file storageBackend.h.
◆ ~IReader()
| virtual GOAT::storage::IReader::~IReader |
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| ) |
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virtualdefault |
◆ read()
| virtual void GOAT::storage::IReader::read |
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const std::string & | filename | ) |
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pure virtual |
Reads the file filename and returns a Scene object.
The documentation for this class was generated from the following file: