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GOAT (Geometrical optics application tool) 0.1
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Structure to store the information about one raytracing step In this structure, the information about a single raytracing step is stored. It is used within the ultrashort pulse calculation process. More...
#include <gridentry.h>
Public Attributes | |
| double | l |
| step size | |
| int | matIndex |
| material index, stores which object (=object number) is hidden. -1 if ray moves in the surroundings | |
Structure to store the information about one raytracing step In this structure, the information about a single raytracing step is stored. It is used within the ultrashort pulse calculation process.
Definition at line 14 of file gridentry.h.
| double GOAT::raytracing::stepEntry::l |
step size
Definition at line 16 of file gridentry.h.
| int GOAT::raytracing::stepEntry::matIndex |
material index, stores which object (=object number) is hidden. -1 if ray moves in the surroundings
Definition at line 17 of file gridentry.h.